David Mullich (born 1958, in Burbank, California) is an American game producer and designer best known for creating the cult classic 1980 adventure game The Prisoner, producing the 1995 adaptation I Have No Mouth, and I Must Scream, and developing many games in the Heroes of Might and Magic franchise. And with a career spanning more than twenty-five years, Mullich worked not only for some of the first video game publishers, but went on to work for some of the biggest game companies of today.During the filming of Peter Jackson's The Lord of the Rings film trilogy, Mullich was a well-known member of the J.R.R. Tolkien on-line fan community, being a news reporter and film messageboard moderater for the website Tolkien Online and, under the pseudonym Ancalagon The Black, publisher of "The Complete List of Film Changes," documenting the differences between the films and the books.The hero Sir Mullich in Heroes of Might and Magic III: Armageddon's Blade is named after him.
Producing voice-over and motion capture for Tony Hawk American Wasteland, Neversoft. [February 2005]
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Producer, Activision [May 2002]
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Development Director for Abandon Mobile. [September 2005]
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Born literally across the street from the Walt Disney Studios, at St. Joseph's Hospital in Burbank. Thirty years later, he was hired by the Walt Disney Company as a producer at Walt Disney Computer Software.
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While producer Mullich was away on vacation, the _Heroes of Might and Magic III: The Restoration of Erathia (1999) (VG)_ team got hold of a photo of him wearing a floppy medieval hat that had be taken for use in a Might and Magic VII: For Blood and Honor (1999) cut scene, and inserted it into HOMM3 as a new hero named "Sir Mullich" with the following description: "Generally stoic, Sir Mullich is prone to spasmodic fits of uncoordinated excitement believed to intimidate his troops into working faster." When he returned to work and discovered this in the game, he decided to let the character stay and it remained in every game in the series through Heroes of Might and Magic IV (2002).
In the mid-70s, was a cartoonist for the "Star Trektennial" newsletter, edited by Star Trek (1966) creator Gene Roddenberry's assistant, Susan Sackett. Some thirty years later, Mullich was hired to produce "Star Trek" games for Activision.
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Produced a first-person 3D adventure game, "Wes Craven's Principles of Fear," based upon a premise by Wes Craven. Although the game won About Game's Bronze Medal award for Interactive Fiction when the prototype was demonstrated at the 1997 Electronic Entertainment Expo in Atlanta, the game was never completed, due to the financial failure of the game's publisher, Cyberdreams.
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Once hypnotized by "Hip Hypnotess" Pat Collins into walking off the stage of her Sunset Strip nightclub as James Bond. Years later, worked with official James Bond novelist Raymond Benson on the game Dark Seed II (1995).
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During the filming of Peter Jackson's "Lord of the Rings" trilogy, was a well-known member of the on-line J.R.R. Tolkien fan community, being a news reporter and film messageboard moderate for the website Tolkien Online and, under the pseudonym Ancalagon The Black, publisher of "The Complete List of Film Changes," documenting the differences between the films and the books. In the late 1970's, he was also a member of the Cal State Northridge chapter of the Tolkien Society of America.
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Drama major at Patrick Henry Junior High School, Granada Hills, California, with Mare Winningham, who went on to become an Oscar nominated film actress.
Producer
Title
Year
Status
Character
Bode Miller Alpine Racing
2006
Video Game executive producer
American Wasteland
2005
Video Game producer - uncredited
Vampire: The Masquerade - Bloodlines
2004
Video Game producer
Noir
1996
Video Game producer
Dark Seed II
1995
Video Game producer
I Have No Mouth, and I Must Scream
1995
Video Game producer
Video Speedway
1993
Video Game producer
Dark Seed
1992
Video Game producer: Macintosh version
Mickey's Crossword Puzzle Maker
1991
Video Game producer
DuckTales: The Quest for Gold
1990
Video Game producer
Win, Lose or Draw
1989
Video Game producer
Matterhorn Screamer
1988
Video Game producer
The Chase on Tom Sawyer's Island
1988
Video Game producer
Lunar Explorer
1986
Video Game producer
Tranquility Base
1984
Video Game producer
Wilderness: A Survival Adventure
1984
Video Game producer - uncredited
Rendezvous: A Space Shuttle Flight Simulation
1982
Video Game producer
Director
Title
Year
Status
Character
Heroes of Might and Magic IV: Winds of War
2003
Video Game
Plunderball
2002
Video Game
Heroes of Might and Magic IV: The Gathering Storm
2002
Video Game
Heroes of Might and Magic IV
2002
Video Game
Heroes of Might and Magic III: The Shadow of Death
2000
Video Game
Heroes of Might and Magic III: Armageddon's Blade
1999
Video Game
Heroes of Might and Magic III: The Restoration of Erathia
1999
Video Game
I Have No Mouth, and I Must Scream
1995
Video Game
Video Speedway
1993
Video Game
Empire III: Armageddon
1984
Video Game
Empire II: Interstellar Sharks
1982
Video Game
Prisoner 2
1982
Video Game
Network
1980
Video Game
The Prisoner
1980
Video Game
Windfall
1980
Video Game
Space II
1979
Video Game as David G. Mullich
Writer
Title
Year
Status
Character
I Have No Mouth, and I Must Scream
1995
Video Game design, dialog and story
Video Speedway
1993
Video Game
DuckTales: The Quest for Gold
1990
Video Game uncredited
Lunar Explorer
1986
Video Game manual
Empire III: Armageddon
1984
Video Game design
Empire II: Interstellar Sharks
1982
Video Game design
Prisoner 2
1982
Video Game designer
Rendezvous: A Space Shuttle Flight Simulation
1982
Video Game manual
Empire I: World Builders
1981
Video Game design
Network
1980
Video Game design
The Prisoner
1980
Video Game
Windfall
1980
Video Game design
Space II
1979
Video Game design
Miscellaneous
Title
Year
Status
Character
Empire III: Armageddon
1984
Video Game programmer: graphics and core architecture
Empire II: Interstellar Sharks
1982
Video Game programmer: graphics and core architecture