Loren Carpenter Net Worth

Loren Carpenter Net Worth is
$5 Million

Loren Carpenter Bio/Wiki, Net Worth, Married 2018

Loren C. Carpenter (born February 7, 1947) is a computer graphics researcher and developer. He is co-founder and chief scientist of Pixar Animation Studios. He is the co-inventor of the Reyes rendering algorithm and is one of the authors of the PhotoRealistic RenderMan software which implements Reyes and renders all of Pixar's movies. Following Disney's acquisition of Pixar, Carpenter became a Senior Research Scientist at Disney Research. He retired in early 2014.In around 1967 Carpenter began work at Boeing Computer Services (a part of aircraft maker Boeing) in Seattle, Washington. During his time there Carpenter studied for a B.S. in Mathematics (1974) and an M.S. in Computer Science (1976), both from the University of Washington. Some of his work concerned using computer technology to improve Boeing's mechanical design processes, which were still entirely done by hand on paper.In 1980 he gave a presentation at the SIGGRAPH conference, in which he showed "Vol Libre", a 2 minute computer generated movie. This showcased his software for generating and rendering fractally generated landscapes, and was met with a standing ovation, and (as Carpenter had hoped) he was immediately invited to work at Lucasfilm's Computer Division (which would become Pixar). There Carpenter worked on the "genesis effect" scene of Star Trek II: The Wrath of Khan, which featured an entire fractally-landscaped planet.He and his wife Rachel founded Cinematrix, a company that researches computer-assisted interactive audience participation.Carpenter invented the A-buffer hidden surface determination algorithm.The PXR24 compression scheme used in Industrial Light & Magic's Open EXR file format is based on Carpenter's work.In 2006 made improvements to the popular Mersenne Twister random number generator.Carpenter is a grandnephew of Charles Schmidt, the creator of Sgt. Pat of Radio Patrol, a nationally syndicated police comic strip which ran in the '30s and '40s.

Date Of Birth1947, Brighton, Michigan, United States
ProfessionVisual Effects, Miscellaneous Crew, Art Department
EducationUniversity of Washington
AwardsAcademy Scientific and Technical Award (Award of Merit), Academy Scientific and Engineering Award

Visual Effects

TitleYearStatusCharacter
Monsters, Inc.2001additional effects developer - as Loren C. Carpenter
Toy Story 21999rendering software engineer
A Bug's Life1998modeler
Toy Story1995modeling & animation system development - as Loren C. Carpenter / modeling team - as Loren C. Carpenter / renderman software development - as Loren C. Carpenter / shader team - as Loren C. Carpenter
André and Wally B.1984Short 3D rendering
Rescue on Fractalus!1984Video Game visual effects
Star Trek II: The Wrath of Khan1982computer graphics: ILM

Miscellaneous

TitleYearStatusCharacter
Monsters University2013researcher: software research and development, Pixar Studio Team
Brave2012360 group: Pixar studio team
Up2009theme parks and 360: Pixar studio team
Cars2006development team: Renderman
The Incredibles2004software engineering
Finding Nemo2003studio tools research and development - as Loren C. Carpenter
Tin Toy1988Short elf
Rescue on Fractalus!1984Video Game programmer

Art Department

TitleYearStatusCharacter
Rescue on Fractalus!1984Video Game graphic artist

Self

TitleYearStatusCharacter
The Code2011TV Series documentaryHimself - Pixar Animation Studios
All Watched Over by Machines of Loving Grace2011TV Mini-Series documentaryHimself
Nova2008TV Series documentaryHimself, Pixar Animation Studio
The Pixar Shorts: A Short History2007Video documentary shortHimself
The Pixar Story2007DocumentaryHimself

Won Awards

YearAwardCeremonyNominationMovie
2001Academy Award of MeritAcademy Awards, USA
1993Scientific and Engineering AwardAcademy Awards, USA

Known for movies

Source
IMDB Wikipedia

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